CatEater
Created by: Xaavik, Facemelter, Optilink
Speed Tune Overview
Unkillable Team utilizing Helicath and Maneater to stay unkillable and affinity frineld
1 Key UNM is possible with very good gear and meta champions.
Team Composition
Click on the speeds to see detailed notes for each champion position.
Maneater
Seeker
DPS
Helicath
DPS
Maneater
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Seeker
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
If Seeker takes the first stun, simply use his a1 on his next available attack (turning a 3 turn delay into a 5 turn delay on his a2)
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Helicath
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Team Composition
Maneater
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Seeker
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
If Seeker takes the first stun, simply use his a1 on his next available attack (turning a 3 turn delay into a 5 turn delay on his a2)
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Helicath
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Important Considerations
General notes are you’ll want to avoid the stun hitting Maneater or Helicath on the first stun. Place them last in the turn order and ensure you have someone of weak and/or neutral affinity ahead of them with at least one being green affinity (to avoid Hellcat taking the stun).
UNM Setup
Seeker works on a 3 turn delay (a1, a1, a1, a2) or a 5 turn delay if he gets stunned (a1, a1, a1, stunned, a1, a2)
Helicath (or Tower, Warcaster, Sir Nicholas) needs to time the a3 block damage skill to block the first aoe and a 3 turn delay works (a1, a2, a1, a3)
Maneater opens with his a1, then a3
After those delays are done it’s full auto by the end of turn 2 (turn 3 if Seeker get’s stunned) syncing by turn 7
Nightmare Setup
Seeker works on a 5 turn delay (a1, a1, a1, a1, a1, a2)
Helicath (or Tower, Warcaster, Sir Nicholas) needs to time the a3 block damage skill to block the first aoe and a 3 turn delay works (a1, a2, a1, a3)
Maneater opens with his a1, the a3
After those delays are done it’s full auto Syncing by turn 7
DISCLAIMER: Helicath’s passive places Increase DEF and after further testing, on void affinity it’s causing the stun to goto Maneater for the first 2 stun hits. So a work around this is a 7 turn delay on Helicath’s A3 (A2, A1, A1, A2, A1, A1, A2 then you can auto)
Brutal Setup
You will need to actively avoid Seeker taking the stun, anyone else is a valid target.
Seeker works on a 4 turn delay (a1, a1, a1, a1, a2)
Helicath (or Tower, Warcaster, Sir Nicholas) needs open with their a3 skill
Maneater has a 2 turn delay on the a3 (a1, a1, a3)
After those delays are done it’s full auto and syncs on turn 3
DeadwoodJedi Calculator Links
Below you will find custom made Clan Boss Speed Tune Calculator Links for this speed tune. To learn more about the calculator, read our full guide.
Community Spotlight
Below you will find content made by the community using this speed tune.