Get Nekh-REKT
Created by: DeadwoodJedi
Team Composition
Click on the speeds to see detailed notes for each champion position.
Krisk
Counter Attacker
Ma'Shalled
DPS
Nekhret
Krisk
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
Turn Count 0, Krisk a2, Martyr a2, Mashalled a1, FB a3
Turn Count 1, Nekhret AP on Ma’Shalled (can’t put on anyone else here), Krisk a1, auto
Turn Count 6, Follow the calculator for everyone else’s skills, but use Nekhret’s a1 instead of a3
Turn Count 7, Nekhret a2, a1, then it’s full auto
Counter Attacker
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
Turn Count 0, Krisk a2, Martyr a2, Mashalled a1, FB a3
Turn Count 1, Nekhret AP on Ma’Shalled (can’t put on anyone else here), Krisk a1, auto
Turn Count 6, Follow the calculator for everyone else’s skills, but use Nekhret’s a1 instead of a3
Turn Count 7, Nekhret a2, a1, then it’s full auto
Ma'Shalled
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
Turn Count 0, Krisk a2, Martyr a2, Mashalled a1, FB a3
Turn Count 1, Nekhret AP on Ma’Shalled (can’t put on anyone else here), Krisk a1, auto
Turn Count 6, Follow the calculator for everyone else’s skills, but use Nekhret’s a1 instead of a3
Turn Count 7, Nekhret a2, a1, then it’s full auto
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
Turn Count 0, Krisk a2, Martyr a2, Mashalled a1, FB a3
Turn Count 1, Nekhret AP on Ma’Shalled (can’t put on anyone else here), Krisk a1, auto
Turn Count 6, Follow the calculator for everyone else’s skills, but use Nekhret’s a1 instead of a3
Turn Count 7, Nekhret a2, a1, then it’s full auto
Nekhret
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
Turn Count 0, Krisk a2, Martyr a2, Mashalled a1, FB a3
Turn Count 1, Nekhret AP on Ma’Shalled (can’t put on anyone else here), Krisk a1, auto
Turn Count 6, Follow the calculator for everyone else’s skills, but use Nekhret’s a1 instead of a3
Turn Count 7, Nekhret a2, a1, then it’s full auto
Team Composition
Krisk
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
Turn Count 0, Krisk a2, Martyr a2, Mashalled a1, FB a3
Turn Count 1, Nekhret AP on Ma’Shalled (can’t put on anyone else here), Krisk a1, auto
Turn Count 6, Follow the calculator for everyone else’s skills, but use Nekhret’s a1 instead of a3
Turn Count 7, Nekhret a2, a1, then it’s full auto
Counter Attacker
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
Turn Count 0, Krisk a2, Martyr a2, Mashalled a1, FB a3
Turn Count 1, Nekhret AP on Ma’Shalled (can’t put on anyone else here), Krisk a1, auto
Turn Count 6, Follow the calculator for everyone else’s skills, but use Nekhret’s a1 instead of a3
Turn Count 7, Nekhret a2, a1, then it’s full auto
Ma'Shalled
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
Turn Count 0, Krisk a2, Martyr a2, Mashalled a1, FB a3
Turn Count 1, Nekhret AP on Ma’Shalled (can’t put on anyone else here), Krisk a1, auto
Turn Count 6, Follow the calculator for everyone else’s skills, but use Nekhret’s a1 instead of a3
Turn Count 7, Nekhret a2, a1, then it’s full auto
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
Turn Count 0, Krisk a2, Martyr a2, Mashalled a1, FB a3
Turn Count 1, Nekhret AP on Ma’Shalled (can’t put on anyone else here), Krisk a1, auto
Turn Count 6, Follow the calculator for everyone else’s skills, but use Nekhret’s a1 instead of a3
Turn Count 7, Nekhret a2, a1, then it’s full auto
Nekhret
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
Turn Count 0, Krisk a2, Martyr a2, Mashalled a1, FB a3
Turn Count 1, Nekhret AP on Ma’Shalled (can’t put on anyone else here), Krisk a1, auto
Turn Count 6, Follow the calculator for everyone else’s skills, but use Nekhret’s a1 instead of a3
Turn Count 7, Nekhret a2, a1, then it’s full auto
Important Considerations
I do NOT recommend building this team. It’s incredibly difficult to tune with Nekhret. However, if you choose to there are numerous ways to sync with a wide range of speeds…this is just one option. The difficulty lies in STAYING in tune and GETTING in tune. You have been warned!
- ALL SPEEDS LISTED ARE TRUE SPEEDS.
- Speeds listed exclude any speed aura. Speed Auras can be used to lower the BUILD SPEEDS.
- Use the calculator to check speeds and take into account any Area Bonuses your account may have.
- Make sure to prioritize all the skills in the Team Setup.
Speed Ranges:
As with nearly every Speed Tune, there are more speeds that will work than are listed, but these are the ones tested that work best and most consistently for the approved difficulties and affinities. Generally changing the speeds of one champion can change the speeds needed of other champions. Feel free to play around in the calculator to find what works best for your team. There are wider ranges and alternative speeds for just one difficulty.
-
- 259-265 – Krisk
- 230-238 – Counter Attack
- 221 – Ma’Shalled
- 184-185 – Nehkret
- 190 – DPS
Speed Tune Sync:
- UNM tune will sync on turn 7
- NM tune will sync on turn 8
Skill Set Up:
- UNM
- Turn Count 0, Krisk a2, Martyr a2, Mashalled a1, FB a3
- Turn Count 1, Nekhret AP on Ma’Shalled (can’t put on anyone else here), Krisk a1, auto
- Turn Count 6, Follow the calculator for everyone else’s skills, but use Nekhret’s a1 instead of a3
- Turn Count 7, Nekhret a2, a1, then it’s full auto
- The Calc shows a 1 turn delay on Martyr’s a2 – this is to show how it will look for the majority of the fight – she should take the first stun which will delay her skills by 1. When actually setting it up you can use her Counter Attack skill right from the jump.
- NM
- Turn Count 0, Krisk a3, Martyr a1, MaShalled a2, a3, FB a3, Nekhret a1 auto
- Turn Count 4, Nekhret a2, a1, Martyr a1, FB a1, Mashalled a2, a3, Krisk a2, Martyr a1, Nekhret a1 (not a3)
- Turn Count 5, FB a3, Krisk a1, Mashalled a1, Martyr a2, Nekhret a3 AP on MaShalled (Stun &CD), Krisk a3, FB a1, Mashalled a2, a3, Martyr a1
- Turn Count 6, Nekhret a1 (not a2), Krisk a2, FB a1, Mashalled a1, Martyr a1, Krisk a1, Nekhret a1 (not a2 or a3) full auto
- The Calc shows a 2 turn delay on Martyr’s a2 – this is to show how it will look for the majority of the fight – she should take the first stun which will delay her skills by 1. When actually setting it up you can use her Counter Attack skill on Turn Count 1 first attack.
Gear, Masteries, Blessings:
- Gear
- Any sets that don’t affect turn meter or skill timing for the key players (Krisk/Nehkret/Ma’Shalled).
- No relentless.
- Masteries
- Stick to typical Masteries that won’t affect Turn Meter or skill timing.
- Blessings
- Stick to typical Clan Boss Blessings. ( 1 Brimstone, 1 Cruelty, Remainder Phantom Touch )
Advanced Notes:
- Strongly Recommended by the DWJ Team to not build this monstrosity.