High Myth Man
Created by: ShortOnSkillz
Team Composition
Click on the speeds to see detailed notes for each champion position.
Maneater
DPS
DPS
High Khatun
Demytha
Maneater
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
High Khatun
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Demytha
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Team Composition
Maneater
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
High Khatun
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Demytha
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Important Considerations
Budget Version of Demytha and Maneater by utilizing High Khatun and slow speeds.
- ALL SPEEDS LISTED ARE TRUE SPEEDS.
- Speeds listed exclude any speed aura. Speed Auras can be used to lower the BUILD SPEEDS.
- Use the calculator to check speeds and take into account any Area Bonuses your account may have.
- Make sure to prioritize all the skills in the Team Setup.
Speed Ranges:
As with nearly every Speed Tune, there are more speeds that will work than are listed, but these are the ones tested that work best and most consistently for the approved difficulties and affinities. Generally changing the speeds of one champion can change the speeds needed of other champions. Feel free to play around in the calculator to find what works best for your team. There are wider ranges and alternative speeds for just one difficulty.
-
- 263-280 – ManEater ( 245-262 w/ HK’s Aura )
- High Khatun
- UNM
- 138-141 ( 118-121 w/ HK’s Aura )
- NM
- 128-131 ( 108-111 w/ HK’s Aura )
- UNM
- 139-142 – DPS
- 139-142 – DPS
- 131.57– Demytha ( 112 w/ HK’s Aura )
- 2 Perception Sets
- No Speed Substats
Speed Tune Sync:
- UNM tune will sync on turn 3
- NM tune will sync on turn 6
Skill Set Up:
- UNM
- ManEater: Open with A1, then A1, then A3
- High Khatun: Open with A2
- Demytha: Open with A2, then A1, then A3
- NM
- ManEater: Open with A1, then A1, then A3
- High Khatun: Open with A1, then A1, then A2
- Demytha: Open with A2, then A1, then A3
Gear, Masteries, Blessings:
- Gear
- Any sets that don’t affect turn meter or skill timing for the key players (ManEater/High Khatun/Demytha).
- No relentless.
- Masteries
- Stick to typical Masteries that won’t affect Turn Meter or skill timing.
- No Lasting Gifts on High Khatun.
- Blessings
- Stick to typical Clan Boss Blessings. ( 1 Brimstone, 1 Cruelty, Remainder Phantom Touch )
Advanced Notes:
- You’ll need to change High Khatun’s speeds for the different difficulties (119 – UNM, 111 – NM). Speeds are really tight. Double check in the calculator and make sure you add in speed sets and if you are using LOS mastery.
- Demytha speed is precise and requires NO faction guardian speed bonus, 2 perception sets and NO SPEED what so ever in her substats.
- Spirit
- Use a 1 turn delay on ME and add in a manual 1 turn delay ME’s 1st action of Turn Count 4.