Man Salad
Created by: DeadwoodJedi
Team Composition
Click on the speeds to see detailed notes for each champion position.
Ma'Shalled
Maneater
Maneater
DPS
Pain Keeper
Ma'Shalled
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
A1, A2
Maneater
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
A2, A1, A3, …don’t use A3 again until his 2nd attack of turn count 5
Maneater
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
A2, A1, A2, A1, A1, A3 (A3 should be at the start of turn count 4)
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Pain Keeper
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
A3, A1, A1, A2
Team Composition
Ma'Shalled
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
A1, A2
Maneater
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
A2, A1, A3, …don’t use A3 again until his 2nd attack of turn count 5
Maneater
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
A2, A1, A2, A1, A1, A3 (A3 should be at the start of turn count 4)
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Pain Keeper
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
A3, A1, A1, A2
Important Considerations
Using Double Maneater and Ma’Shalled to achieve an affinity friendly 2:1 unkillable team.
- ALL SPEEDS LISTED ARE TRUE SPEEDS.
- Speeds listed exclude any speed aura. Speed Auras can be used to lower the BUILD SPEEDS.
- Use the calculator to check speeds and take into account any Area Bonuses your account may have.
- Make sure to prioritize all the skills in the Team Setup.
Speed Ranges:
As with nearly every Speed Tune, there are more speeds that will work than are listed, but these are the ones tested that work best and most consistently for the approved difficulties and affinities. Generally changing the speeds of one champion can change the speeds needed of other champions. Feel free to play around in the calculator to find what works best for your team. There are wider ranges and alternative speeds for just one difficulty.
-
- 252-253 – Ma’Shalled
- 250.55-252 – Painkeeper
- 224-229 – Fast ManEater
- 203-209 – Slow ManEater
- 186-192 – DPS
Speed Tune Sync:
- UNM tune will sync on turn 5
- NM tune will sync on turn 5
- Brutal tune will sync on turn 5
Skill Set Up:
- UNM / NM / Brutal
- Ma’Shalled: Open A3, then A2
- Painkeeper: Open A3, then A1, then A1, then A2
- Fast ManEater: Open A2, then A3
- Slow ManEater: Open A2, then A1, then A3
- Affinity & Stun Friendly Setup
- Ma’Shalled: Open A3, then A2
- Painkeeper: Open A3, then A1, then A1, then A2
- Fast ManEater: Open A2, then A1, then A1, then A3, then A2, then A1, then A1, then A2, then A1, then A3
- Slow ManEater: Open A2, then A3, then A1, then A2, then A1, then A2, then A3
Gear, Masteries, Blessings:
- Gear
- Any sets that don’t affect turn meter or skill timing for the key players (Ma’Shalled/ManEaters/Painkeeper).
- No relentless.
- No Counter Attack accessories on Painkeeper.
- Masteries
- Stick to typical Masteries that won’t affect Turn Meter or skill timing.
- No Counter Attack Masteries on Painkeeper.
- Blessings
- Stick to typical Clan Boss Blessings. ( 1 Brimstone, 1 Cruelty, Remainder Phantom Touch )
Advanced Notes:
- So long as the stun does NOT target Ma’Shalled or Pain Keeper, this team can hit auto after Pain Keeper’s A2 right before the first stun.
- Longer setup is affinity and stun friendly, but need everyone to survive until Turn 5.
- Original Speeds
- 252-253 Ma’Shalled
- 251-252 Fast Maneater
- 224-239 Slow Maneater
- 201-212 DPS
- 186 Pain Keeper
- Original Setup
- UNM Setup (all affinity friendly):
- Ma’Shalled – A1, A2
- Fast Maneater – A2, A1, A3, …don’t use A3 again until his 2nd attack of turn count 5
- Slow Maneater – A2, A1, A2, A1, A1, A3 (A3 should be at the start of turn count 4)
- Pain Keeper – A3, A1, A1, A2
- Auto after Fast Maneater’s A3 on turn count 5.
- First stun is unprotected. Do NOT let Ma’Shalled or the Slow Maneater get hit by it.
- NM Setup (all affinity friendly):
- Ma’Shalled – A1, A2
- Fast Maneater – A2, A1, A1, A3
- Slow Maneater – A2, A1, A3, A2, A1, A2, A1, A1, A3 (this A3 should be the Maneater’s first action of turn count 5)
- Pain Keeper – A2, A1, A1, A3
- Auto after Slow Maneater’s A3 on turn count 5.
- First stun is unprotected for Ma’Shalled; do NOT let him get hit by it.
- UNM Setup (all affinity friendly):
Community Spotlight
Below you will find content made by the community using this speed tune.