RabBatEater
Created by: ShortonSkillz
Team Composition
Click on the speeds to see detailed notes for each champion position.
Razelvarg
Maneater (Fast)
Maneater (Slow)
Seeker
DPS
Razelvarg
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
You CANNOT use Counter-Attack on Razelvarg. Ally-Attack’s must be used immediately before Razelvarg takes his turn.
Razelvarg Specific: No Masteries or Gear that can grant Counter-Attack, Turn Meter, Buff Extension, or Skill Reduction.
Maneater (Fast)
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Maneater (Slow)
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
One Unkillable/Block Damage Champ will have a 1 turn delay on their ability (a1, a3 for example) and the other a 3 turn delay (a1, a1, a1, a3 for example). It does not matter which. This is true for all difficulties.
The fastest of the Unkillable/Block Damage Champs will go first in the turn order. This means if you wish you use Warcaster he must be the slower of the two.
Seeker
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Team Composition
Razelvarg
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
You CANNOT use Counter-Attack on Razelvarg. Ally-Attack’s must be used immediately before Razelvarg takes his turn.
Razelvarg Specific: No Masteries or Gear that can grant Counter-Attack, Turn Meter, Buff Extension, or Skill Reduction.
Maneater (Fast)
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Maneater (Slow)
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Special Rules
One Unkillable/Block Damage Champ will have a 1 turn delay on their ability (a1, a3 for example) and the other a 3 turn delay (a1, a1, a1, a3 for example). It does not matter which. This is true for all difficulties.
The fastest of the Unkillable/Block Damage Champs will go first in the turn order. This means if you wish you use Warcaster he must be the slower of the two.
Seeker
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Important Considerations
Works for both UNM and NM. When utilizing Razelvargs speed aura this is arguably the slowest 2:1 ratio teams in the game.
- ALL SPEEDS LISTED ARE TRUE SPEEDS.
- Speeds listed exclude any speed aura. If you use an aura you should reduce your build speed accordingly.
- Use the calculator to find the build speed and take into account any Area Bonuses your account may have.
- True speeds do not require you to add bonus speed from Razelvarg passive. The build speeds factor in his passive and is calculated automatically by the calculator.
Full Speed Ranges:
As with nearly every Speed Tune, there are more speeds that will work than are listed, but these are the ones tested that work best and most consistently for the approved difficulties and affinities. Generally changing the speeds of one champion can change the speeds needed of other champions. Feel free to play around in the calculator to find what works best for your team.
- 261-262 Razelvarg
- 290-315 Maneater (Fast)
- 290-315 Maneater (Slow)
- 237.46-238.52 Seeker
- 188-194 DPS
Speed for Razz and Seeker are extremely tight, so plan accordingly. Set will matter.
For Brutal Difficulty the setup changes.
Speed Tune Sync:
- UNM tune will sync on turn 5
- NM tune will sync on turn 5
- Brutal tune will sync on turn 3
Skill Set Up:
- UNM and NM:
- Razelvarg opens a3, then a2. This can be prioritized in the team setup.
- Maneater (Fast) has no delays, opening with their a3 skill.
- Maneater (Slow) has a 2 turn delay (a1, a1, a3) before using their unkillable ability.
- Seeker has a 1 turn delay (a1, a2) before using the turn meter boost ability.
- Brutal:
- Razelvarg opens a3, then a2. This can be prioritized in the team setup.
- Maneater (Fast) has a 1 turn delay (a1, a3) before using their unkillable ability.
- Maneater (Slow) has a 3 turn delay (a1, a1, a1, a3) before using their unkillable ability.
- Seeker has no delay, opening with their a2 turn meter boosting skill.
- Slow Debuff landing on Seeker will not affect the tune.
Gear, Masteries, Blessings:
- Gear
- Any sets that don’t affect turn meter or skill timing for the key players (Razz, both Maneaters). No relentless.
Razelvarg Specific: No Gear that can grant Counter-Attack, Turn Meter, Buff Extension, or Skill Reduction.
- Any sets that don’t affect turn meter or skill timing for the key players (Razz, both Maneaters). No relentless.
- Masteries
- Stick to typical Masteries that won’t affect Turn Meter or skill timing.
- Razelvarg Specific: No Masteries that can grant Counter-Attack, Turn Meter, Buff Extension, or Skill Reduction.
- Blessings
- Stick to typical Clan Boss Blessings.
Other Notes:
You CANNOT use Counter-Attack on Razelvarg. Ally-Attack’s must be used immediately before Razelvarg takes his turn.
Razelvarg Specific: No Masteries or Gear that can grant Counter-Attack, Turn Meter, Buff Extension, or Skill Reduction.
DeadwoodJedi Calculator Links
Below you will find custom made Clan Boss Speed Tune Calculator Links for this speed tune. To learn more about the calculator, read our full guide.
Community Spotlight
Below you will find content made by the community using this speed tune.