Slow Hellcat Unkillable

Created by: DeadwoodJedi

Unkillable

Difficulty: Easy

2 Key UNM

All Affinities

Speed Tune Overview

Using the original Tower/Skullcrusher Unkillable, but utilizing Helicath to block damage on the clan boss AOE hits and his Shield to prevent dying from the stun. Allows a cleanser or debuff blocker keep your team stun friendly against affinity CB

Team Composition

Helicath

Doompriest

DPS

DPS

Debuff Blocker

246 - 248
186 - 188
175 - 179
175 - 178
173 - 177

Helicath

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

Needs a2 and a3 booked to 4 turn cooldowns.

Doompriest

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

The 186 will always go first after AOE2 to cleanse debuffs and/or to cleanse the Stun. Doompriest can cleanse both and as such is an ideal fit to make this affinity friendly.

If you’re using a Debuff Blocker instead of a Cleanser, you can use an additional DPS in this spot instead.

DPS

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

While 175 to 179 works. I highly recommend you hit 179 for this DPS so it works on both NM and UNM without too many issues with desync’s

DPS

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Debuff Blocker

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

If you’re using a Cleanser instead of a Debuff Blocker, you can use this slot for additional DPS.

Team Composition

Helicath

246 - 248

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

Needs a2 and a3 booked to 4 turn cooldowns.

Doompriest

186 - 188

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

The 186 will always go first after AOE2 to cleanse debuffs and/or to cleanse the Stun. Doompriest can cleanse both and as such is an ideal fit to make this affinity friendly.

If you’re using a Debuff Blocker instead of a Cleanser, you can use an additional DPS in this spot instead.

DPS

175 - 179

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

While 175 to 179 works. I highly recommend you hit 179 for this DPS so it works on both NM and UNM without too many issues with desync’s

DPS

175 - 178

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Debuff Blocker

173 - 177

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

If you’re using a Cleanser instead of a Debuff Blocker, you can use this slot for additional DPS.

Important Considerations

Helicath will block the damage for the AOE’s and use his shield to keep your stun target alive.  To maximize the shield ability, you will want increase defense before that skill is used (any champion but the Slow DPS / Debuff Blocker champion) as well as low HP (and/or high defense) on your stun target.

246-248 – Helicath
186 – Doompriest or alternate cleanser
175-178 – DPS
175-178 – DPS
173-178 (slowest) – Grizzled Jarl or alternate 3 turn debuff blocker

The 186 will always go first after AOE2 to cleanse debuffs and/or to cleanse the Stun. Doompriest can cleanse both and as such is an ideal fit to make this affinity friendly.
If you’re using Block Debuff Champion on a 3 turn cooldown (Underpriest Brogni/Grizz Jarl/Tatura Rimehide) instead of Doompriest, then you want to replace the 186 Doompriest with a 186 DPS and the slowest DPS champs with a block debuff champion.
Hellcat’s A3 needs to be fully booked out to a 4-turn cooldown.
His A2 can be either a 4 or 3-turn cooldown (4 preferred).

Affinity Adjustments

You’ll want to avoid the stun going to anyone who will drop the shield from Helicath.  Generally this will mean avoiding your Block Debuff champion.
You will need a block debuff champion with a 3 turn cooldown on that skill.  If you want to block the stun debuff as well, a 2 turn duration is required, otherwise you’ll want to avoid the stun hitting both Helicath and your Block Debuff champion.

NB: When using a 1 turn block debuffs champ, you have to swap the 186 champ in Doompriest slot to 174 on Ultra Nightmare to stay affinity friendly. On NM you don’t. Below are some examples. Odachi can be replaced with Grizzled Jarl/Marked

Click one of the links below to get redirected
NM Spirit https://deadwoodjedi.info/cb/21ae58d68fe6b783f23a6abb4294f94659553cf5
NM void/magic/force https://deadwoodjedi.info/cb/2aed4f277cf24ae48010da6e8d84788e5fef3157
UNM Spirit https://deadwoodjedi.info/cb/f94e91f4fa97bc424621872b5e42b8ad07fd4c04
UNM void/magic/force https://deadwoodjedi.info/cb/3406f3bb9a98a3e6c444e4418bfca17fb2c86483

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