Turvold Double Maneater Unkillable
Created by: DeadwoodJedi
Team Composition
Click on the speeds to see detailed notes for each champion position.
Maneater 1
Maneater 2
DPS
DPS
Turvold
Maneater 1
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Maneater 2
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Turvold
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Team Composition
Maneater 1
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Maneater 2
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
DPS
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Turvold
Preferred Mastery: Warmaster
Relentless Compatible?
Cycle of Magic Compatible?
Lasting Gifts Compatible?
Important Considerations
Adds Turvold to the slow double Maneater unkillable team to increase your damage.
- ALL SPEEDS LISTED ARE TRUE SPEEDS.
- Speeds listed exclude any speed aura. Speed Auras can be used to lower the BUILD SPEEDS.
- Use the calculator to check speeds and take into account any Area Bonuses your account may have.
- Make sure to prioritize all the skills in the Team Setup.
Speed Ranges:
As with nearly every Speed Tune, there are more speeds that will work than are listed, but these are the ones tested that work best and most consistently for the approved difficulties and affinities. Generally changing the speeds of one champion can change the speeds needed of other champions. Feel free to play around in the calculator to find what works best for your team. There are wider ranges and alternative speeds for just one difficulty.
-
- 214-218 – Fast ManEater
- 214-218 – Fast ManEater
- 171-178 – DPS
- 171-178 – DPS
- 152-158 – Turvold
Speed Tune Sync:
- UNM tune will sync on turn 6
- NM tune will sync on turn 6
Skill Set Up:
- UNM
- Fast ManEater: Open with A2, then A3, then A1, then A2, then A1, then A1, then A2, then A3
- Slow ManEater: Open with A2, then A1, then A1, then A2, then A3
- Turvold: Open with A3, then A1, then A1, then A3, then A2
- NM
- Fast ManEater: Open with A2, then A3, then A1, then A2, then A1, then A1, then A2, then A1, then A3
- Slow ManEater: Open with A2, then A1, then A1, then A2, then A1, then A3
- Turvold: Open with A3, then A1, then A1, then A2
Gear, Masteries, Blessings:
- Gear
- Any sets that don’t affect turn meter or skill timing for the key players (ManEaters/Turvold).
- No relentless.
- Masteries
- Stick to typical Masteries that won’t affect Turn Meter or skill timing.
- Blessings
- Stick to typical Clan Boss Blessings. ( 1 Brimstone, 1 Cruelty, Remainder Phantom Touch )
Advanced Notes:
- You will not be fully Unkillible until Turn 6 so you must be able to sustain the first 5 rounds.
DeadwoodJedi Calculator Links
Below you will find custom made Clan Boss Speed Tune Calculator Links for this speed tune. To learn more about the calculator, read our full guide.