Double Demytha

Created by: DeadwoodJedi

Unkillable

Difficulty: Easy

2 Key UNM

All Affinities

Speed Tune Overview

Double Demytha's Double the fun! Block damage or cleanse to stay affinity friendly.

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Team Composition

Click on the speeds to see detailed notes for each champion position.

Demytha

Demytha

Cleanser

DPS

Block Debuff

266 - 285
253.33 - 254.99
167.09 - 169
167.09 - 169
167.09 - 169

Demytha

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Demytha

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Cleanser

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

To use as cleanser, must be fastest among the DPS.

DPS

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Block Debuff

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Team Composition

Demytha

266 - 285

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Demytha

253.33 - 254.99

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Cleanser

167.09 - 169

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

To use as cleanser, must be fastest among the DPS.

DPS

167.09 - 169

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Block Debuff

167.09 - 169

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Important Considerations

Double Demytha’s Double the fun! Block damage or cleanse the stun!

Unfortunately this is NOT affinity friendly natively: to be affinity friendly for spirit affinity you need to bring in a cleanser (doompriest/tuhanarak) or debuff blocker (on a 3 turn cooldown).

Works for UNM and NM with one setup.

  • ALL SPEEDS LISTED ARE TRUE SPEEDS.
  • Speeds listed exclude any speed aura.  Speed Auras can be used to lower the BUILD SPEEDS.
  • Use the calculator to check speeds and take into account any Area Bonuses your account may have.
  • Make sure to prioritize all the skills in the Team Setup.
  • Full Auto

Speed Ranges:

As with nearly every Speed Tune, there are more speeds that will work than are listed, but these are the ones tested that work best and most consistently for the approved difficulties and affinities.  Generally changing the speeds of one champion can change the speeds needed of other champions.  Feel free to play around in the calculator to find what works best for your team.  There are wider ranges and alternative speeds for just one difficulty. 

    • 266-285 – Demytha
    • 253.33-254.99 – Demytha
    • 167.09-169 – Cleanser
      • Cleanser must be Faster True Speed than DPS
    • 167.09-169 – DPS
    • 167.09-169 – DPS

Speed Tune Sync:

  • UNM tune will sync on turn 2
  • NM tune will sync on turn 2

Skill Set Up:

  • UNM / NM
    • Fast Demytha: Open A3, then A2
    • Slow Demytha: Open A2, then A3
    • This is a full auto setup when skills are pre-set.

Gear, Masteries, Blessings:

  • Gear
    • Any sets that don’t affect turn meter or skill timing for the key players (Demythas/Block Debuffer).
    • Relentless is acceptable on DPS that don’t effect Turn Meter.
  • Masteries
    • Stick to typical Masteries that won’t affect Turn Meter or skill timing.
  • Blessings
    • Stick to typical Clan Boss Blessings. ( 1 Brimstone, 1 Cruelty, Remainder Phantom Touch )

Advanced Notes:

  • AI must be set on Demytha otherwise team will fail.
  • Spirit Notes
    • Fast Demytha True Speed > Cleansers True Speed * ( 9 / 5.7 )
    • DPS True Speed > 167.09

Other Notes:

Be VERY careful utilizing Debuff Blockers for this team.  Additional buffs (like Increase Defense and Reflect Damage) can ruin stun targeting, as the clan boss likes to avoid those buffs, if they aren’t on everyone when the stun comes.  Even a 2 turn Block Debuff (or Increase Defense buff) can fall off of the Demytha’s if skill timing isn’t ideal.  If using a Block Debuff champ that does bring those additional buffs, it’s crucial to use the full auto setups (where the buff extension of Demytha happens in the middle of the turn order) and that should ensure the proper buffs are extended to cover everyone.  The Clan Boss doesn’t care about Block Debuffs when choosing stun targets, so even a 1 Turn Block Debuff can work as long as the stun goes to the covered DPS – you just have to ensure that the other buffs (Increase Defense/Reflect Damage) are on everyone or the Clan Boss will target those without it.
Demytha Specific:  Ideal timing has Demytha a2 happening at the top of each turn, but there’s no way to pre-set skills for full auto in those scenarios.  It can be manualed, which would allow Demytha to cleanse the stun negating the need to bring in a cleanser for that specific job.  This also opens up the ability to utilize additional cleansers besides doompriest (as long as it’s on a 3 turn cooldown) for the affinity debuffs.

DeadwoodJedi Calculator Links

Below you will find custom made Clan Boss Speed Tune Calculator Links for this speed tune. To learn more about the calculator, read our full guide.