WarMBat

Created by: Xaavik, Facemelter, Optilink

Unkillable

Difficulty: Moderate

2 Key UNM

All Affinities

Speed Tune Overview

Unkillable Team utilizing Block Damage (Warcaster, Tower or Sir Nicholas) and Maneater to stay unkillable and affinity friendly

1 Key UNM is possible with very good gear and meta champions.

Team Composition

Click on the speeds to see detailed notes for each champion position.

Maneater

Seeker

DPS

Helicath

DPS

255 - 255
218 - 218
214 - 214
192 - 192
179 - 179

Maneater

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Seeker

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

If Seeker takes the first stun, simply use his a1 on his next available attack (turning a 3 turn delay into a 5 turn delay on his a2)

DPS

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Helicath

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

DPS

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Team Composition

Maneater

255 - 255

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Seeker

218 - 218

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Special Rules

If Seeker takes the first stun, simply use his a1 on his next available attack (turning a 3 turn delay into a 5 turn delay on his a2)

DPS

214 - 214

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Helicath

192 - 192

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

DPS

179 - 179

Preferred Mastery: Warmaster

Relentless Compatible?

Cycle of Magic Compatible?

Lasting Gifts Compatible?

Important Considerations

You can use any unkillable block damage champion with a 4 turn cooldown (warcaster, helicath, tower, sir nicholas) in the Block Damage spot, but for the sake of easy of reading we’ll be using Warcaster as the champion.

General notes are you’ll want to avoid the stun hitting Maneater or Warcaster on the first stun.  Place them last in the turn order and ensure you have someone of weak and/or neutral affinity ahead of them with at least one being green affinity (to avoid Hellcat taking the stun).

UNM Setup
Seeker works on a 3 turn delay (a1, a1, a1, a2) or a 5 turn delay if he gets stunned (a1, a1, a1, stunned, a1, a2)
Warcaster (or Tower, Helicath, Sir Nicholas) needs to time the a3 block damage skill to block the first aoe and a 3 turn delay works (a1, a2, a1, a3)
Maneater opens with his a1, then a3

After those delays are done it’s full auto by the end of turn 2 (turn 3 if Seeker get’s stunned) syncing by turn 7

Nightmare Setup
Seeker works on a 5 turn delay (a1, a1, a1, a1, a1, a2) or a 5 turn delay
Warcaster (or Tower, Helicath, Sir Nicholas) needs to time the a3 block damage skill to block the first aoe and a 3 turn delay works (a1, a2, a1, a3)
Maneater opens with his a1, the a3

After those delays are done it’s full auto Syncing by turn 7

Brutal Setup
You will need to actively avoid Seeker taking the stun, anyone else is a valid target.
Seeker works on a 4 turn delay (a1, a1, a1, a1, a2)
Warcaster (or Tower, Helicath, Sir Nicholas) needs open with their a3 skill
Maneater has a 2 turn delay on the a3 (a1, a1, a3)

After those delays are done it’s full auto and syncs on turn 3

Force UNM if Seeker might take the first stun (so 5 turn delay) https://deadwoodjedi.info/cb/57d4a7bd1c919d5aae93e1c4db370d0b0dc55b29

DeadwoodJedi Calculator Links

Below you will find custom made Clan Boss Speed Tune Calculator Links for this speed tune. To learn more about the calculator, read our full guide.

Community Spotlight

Below you will find content made by the community using this speed tune.